How To Use Human Torch Mcoc
Human Torch is a Science Champion. Existence a Science Champion, he has a Class Bonus confronting Mystic Champions, but is weak to Skill Champions.
Bio
Hot-headed Johnny Storm was one of iv people on the space flight accident that gave rising to the Fantastic Iv. After their transport was bathed in cosmic radiations, Johnny gained the power to create and control burn down. In improver to generating powerful blasts of flame, he can envelop his body in plasma, giving him the ability to fly. Now dubbed "Man Torch", he and the rest of the Fantastic Four are taking The Competition past storm. Flame On!
Summary
Human Torch can Incinerate the Opponent with almost all of his basic and special attacks, dealing lots of damage over time. By amping up his Temperature, he can also enter Nova Form, strengthening his Incinerates and letting him bypass Incinerate immunity.
Abilities
Basic Abilities
Passive Immune to Incinerate, Coldsnap and Frostbite
- Whenever Human Torch would exist Incinerated, he places a Smoulder Passive on himself.
- Smoulder Passives deal 0 harm and last indefinitely.
- Basic attacks deal Energy Damage instead of Physical.
Dev Notes: Smoulders can be generated in a few ways. The more of them Johnny has, the easier it is to maintain his Temperature, his Incinerates bargain more damage, and he has a greater chance to Incinerate the Opponent when he's struck.
Flame On! - Pre-Fight Ability
- Human Torch starts a Quest with 1 Persistent Charge(due south).
- Smoulder Passives deal 0 damage and last indefinitely.
- If Human Torch has at to the lowest degree i Persistent Charge(s), he tin can consume them to activate this ability before the Fight.
- For the entire Fight, all of Human being Torch's Incinerates are Nova Flames, last 2 second(s) longer, and deal an additional +75% impairment. This ability does non stack.
Dev Notes: Pre-Fight Abilities are a new type of ability that nosotros're debuting with Human being Torch. They can be activated on the Champion Select screen before a fight, and will touch on different Champions in unlike ways. For Human being Torch, information technology improves his Incinerates for the unabridged fight, but the ability tin only be used once per Quest (unless y'all regain the Persistent Charge via his Signature Power).
Temperature
- While Charging a Heavy Attack, Homo Torch increases his Temperature.
- Temperature decreases constantly over time. Temperature decreases slower for each Incinerate or Smoulder on either Champion.
- At 10 Temperature, the heat from Homo Torch's attacks is so intense, they cannot Miss.
- At 20 Temperature, Temperature cannot subtract for six.50 2nd(s), so it is set to 18.
- The duration of all of Human Torch'southward Incinerate furnishings increases by up to 4 2d(s) depending on his Temperature.
Dev Notes: The easiest way to generate Temperature is to Stun the Opponent with the Parry mastery, and so charge a Heavy Attack while they're stunned. One time it reaches 20, you have a window of time to put a bunch of Incinerates on the Opponent that final much longer than normal.
Incinerate
- Human being Torch Incinerates the Opponent with his first and last Low-cal hits, and all his Medium and Heavy hits. These Incinerate Debuffs deal 233 damage over iii seconds.
- Incinerate removes Perfect Cake Risk and reduces Cake Proficiency by 50% while it's active.
- The damage of all of Man Torch's Incinerate effects increases by 12% for each Incinerate or Smoulder on either Champion.
- For each Incinerate on the Opponent, their Regeneration Rate is reduced by twenty%.
- While Human Torch is Bleeding, the duration of all his Incinerate furnishings is reduced by 4 2nd(s).
Dev Notes: These Incinerates are able to put an Opponent's Regeneration Rate into the negatives, so they will accept damage instead of healing.
Nova Form
- When Temperature is at 20 and the Opponent has vii Incinerate effects, for the next vii second(s) instead of placing Incinerate Debuffs on the Opponent, Human being Torch places Nova Flame Passives instead.
Nova Flame
- Nova Flame deals Energy damage over time, removes Perfect Block Chance, reduces Block Proficiency to 0, and inflicts Power Sting.
- An Opponent with Ability Sting takes 699 Direct Damage when activating a Special Assault. Power Sting is removed when Nova Flame expires.
- Nova Flame Passives are treated as Incinerate Debuffs for all of Human Torch's abilities.
Dev Notes: Nova Flame Passives deal the same impairment and terminal for the same duration every bit the Incinerate they're replacing. In addition to the effects listed here, they tin can besides bypass an Opponent's immunity to Incinerate. And with the number of Incinerates Johnny is able to apply in a brusk menses of time, it'southward possible to build upwardly a lot of Ability Stings very apace.
When Attacked - Contact
- 0% chance to Incinerate the Opponent for 233 damage over 4 seconds. This chance increases past a flat 10% for each Incinerate or Smoulder on either Champion.
Dev Notes: No, that 0% isn't a typo. The take chances for this ability starts off modest, but since Smoulders never expire, once Human Torch has a few of them the Opponent is going to Incinerate themselves on most, if not all, of their contact attacks.
When Blocking or Attacked
- If the hitting dealt Energy Damage, Temperature increases by 5, and Man Torch Smoulders.
- All Attacks from Mystic Champions are considered as Energy Attacks towards this ability.
Signature Ability
Rekindle
Fight Start:
- If Homo Torch has 0 Persistent Charges and his Pre-Fight Ability is not active, he has a xiv.95% chance to gain ane Persistent Accuse(s).
- This chance increases by a flat 22% every time the power fails to actuate.
Dev Notes: This is the only way for Johnny to regain his Persistent Charge and use his Pre-Fight ability again. The power merely activates if he'due south brought into a fight after the Pre-Fight Ability is expended, so if you're very lucky you can activate the Pre-Fight ability every other fight.
Special Attacks
Special one - Hot Head - Man Torch launches assurance of burn down at his Opponent, then scorches them with a long-range flame smash.
- The kickoff striking of this attack increases Temperature by 5, and it cannot decrease for 6.l 2d(s).
- If the concluding striking is blocked, it places a Smoulder Passive on Human Torch.
Dev Notes: If you want to increase your Temperature, this assail is a corking way to practise information technology. For actress style points, actuate the Special 1 correct after starting his Heavy Set on to lock in the Temperature you gained from charging the Heavy.
Special 2 - Hot Shot - Later on looping through the air, Human Torch pummels the Opponent with flame-cloaked fists.
- 100% take a chance to Stun for 3 seconds.
- The final 2 hits of this Attack each have a 100% gamble to Incinerate the Opponent, dealing 349.5 damage over 5 seconds.
- If the last 2 hits are blocked, they each place a Smoulder on Human Torch instead.
Dev Notes: At face up value, this assault is handy for putting a couple Incinerates on the Opponent that last longer than this other ones. Just you can as well use the Stun to as free time to increase his Temperature by charging a Heavy Attack.
Special iii - Supernova - Johnny Storm goes supernova, lifting the Opponent into the air with a tornado of burn, earlier rushing at them and triggering an explosive body-slam.
- Inflict a Nova Flame, dealing 1165 damage over 5 seconds.
- Homo Torch enters his Nova Form for 7 second(s) and places two Smoulder Passives on himself.
Dev Notes: As mentioned above, Nova Flame bypasses immunity to Incinerate, and Nova Form turns all of his Incinerates into Nova Flames. So if you lot observe yourself up against someone who's immune to Johnny's flames, the Special 3 gives you lot a way around that.
Strengths and Weaknesses
Strengths
- Mystics, specially Mephisto
- Human being Torch has a great matchup against Mystic champions past default, as their attacks increase his Temperature and place a Smoulder on him.
And while Mephisto will enjoy increased Power Gain from Human Torch's Incinerates, once Johnny enters Nova Form that Power volition backfire, due to the Ability Stings placed by Nova Flame. Mephisto's Aura of Incineration volition likewise put Smoulders on Human Torch.
- Human being Torch has a great matchup against Mystic champions past default, as their attacks increase his Temperature and place a Smoulder on him.
- Energy harm
- Like to his Mystic matchup, Human Torch benefits from taking hits from Energy attacks. These attacks will naturally push his Temperature upwardly, and since contact attacks confronting Man Torch have a run a risk to Incinerate the Opponent, they may fifty-fifty put him into Nova Form without him having to throw a punch.
Weaknesses
- Incinerate Amnesty, ex. Red Blob
- Every bit you lot might approximate, Champions that are immune to Incinerate are problematic for Human Torch. While he can bypass the immunity with Nova Flame, the but means he can access those confronting immune Champions is by Special Attack three, and his Pre-Fight ability. Red Hulk is especially challenging, equally Incinerates used against him grant him Heat Charges.
- Long-duration Bleeds, ex. Nick Fury
- The duration of Johnny's Incinerates and Nova Flames is 4 seconds shorter while he's Bleeding. The Incinerates caused by his bones attacks and from receiving a contact assault last three and four seconds respectively, then if he'due south Bleeding they will apply then immediately expire. He can compensate for this past keeping his Temperature up and increasing their duration, but Temperature falls off faster if the Opponent doesn't have many Incinerates on them, which will definitely be the case if their duration is then short.
Listing of Science Champions |
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[v ● due east] Playable: Anathema ● Abomination (Immortal) ● Pismire-Man ● Anti-Venom ● Captain America ● Captain America (Infinity War) ● Helm America (WWII) ● Electro ● Hulk ● Hulk (Immortal) ● Blob (Ragnarok) ● Man Torch ● Invisible Adult female ● Joe Fixit ● Luke Cage ● K.O.D.O.Thou. ● Mister Fantastic ● Mister Negative ● Quake ● Cherry-red Guardian ● Red Hulk ● Rhino ● Scorpion ● Sentry ● She-Hulk ● Spider-Gwen ● Spider-Ham ● Spider-Man ● Spider-Man (Miles Morales) ● Spider-Man 2099 ● The Overseer ● Thing ● Void ● Wasp ● Yellowjacket |
How To Use Human Torch Mcoc,
Source: https://marvel-contestofchampions.fandom.com/wiki/Human_Torch
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